Visual direction / work in progress
The look we’re working toward.
Reference imagery, verified renderer captures, and measured performance in one place.
Photographic parity is an active goal.The current captures are comparison evidence, not visual acceptance.
The primary preview retains precise terrain height. Optional Float32 passes local contact and three-view visual checks; the matched ground test reaches 63.2 completed fps versus 57.7 for gather, but GPU p95 is 18.22 ms against the 16.67 ms target. Aerial cost and moving-camera acceptance remain pending. Close24 shadows stay separate.
Actual renderer capture
PendingNo new capture has been published for this view.
Full image ↗Scroll to zoom · drag to pan · double-click for detail. Views share a normalized position; compositions may differ.Loading review…
Recorded sequences / diagnosis
Motion under review.
Static diagnosis / not a finished movie
Flight checkpoints.
Ordered work / explicit acceptance
The path to the target.
Keep the reasoning reviewable
Iteration decisions.
Measured baseline
Full native cloud trace
| Measured case | Median | 95th percentile | Samples |
|---|
Times are milliseconds on the measured machine. Update-only passes have fewer samples.